That's Lieutenant Tayrey's first thought, as she struggles to make sense of her surroundings. She knows a starship engine when she hears one. This particular low hum alerts her to the fact that isn't the Prosperity, or a ship of equivalent size. It's smaller. It's not until she starts wandering the corridors that she realises just how much smaller. The lights are dimmed, and that means second-shift - or night, to planetsiders. It's possible, of course, that deductions which work for her own sector might be entirely inaccurate for somewhere so foreign, but they're the best she can do for now. She'll revise as necessary.
It's a small ship, and quiet. Dark half of second-shift, she thinks. That's good. That gives her time to come up with an explanation for being here. A lone Tradeliner materialising on a ship familiar with the organisation is bad enough, but in a place where her credentials likely mean nothing? It'll be an upsystem struggle not to get tossed out the nearest airlock.
Hearing footsteps, she flattens herself against the nearest wall, watching a figure pass by. Luckily, Sergeant Coals is too preoccupied to be looking around corners. It gives her an idea of what she's dealing with. Military? It's possible. Those looked like rank insignia. Another best guess, to be refined as necessary. She carries on down the corridor once she's sure she won't be noticed.
Not long after, she comes to a locked door, with a small window at eye level. Naturally, she can't resist peering in. A sleeping woman. Now that's curious. Aboard a Tradeline ship, the only reason to lock someone up would be if they were both dangerous and due to be put off the ship at the next station. That's an assumption that she doubts will carry well or accurately, but still it makes her nervous. She glances quickly down at her gun, secured to her belt as always. That's safety, as Tayrey's concerned.
Now, she has a decision to make. Wake this prisoner, or talk to the crew instead, or try to avoid everyone and keep out of sight until she has more information. She's not one to dither over her choices, but it seems that she doesn't get to make one after all. She has just been seen.
no subject
That's Lieutenant Tayrey's first thought, as she struggles to make sense of her surroundings. She knows a starship engine when she hears one. This particular low hum alerts her to the fact that isn't the Prosperity, or a ship of equivalent size. It's smaller. It's not until she starts wandering the corridors that she realises just how much smaller. The lights are dimmed, and that means second-shift - or night, to planetsiders. It's possible, of course, that deductions which work for her own sector might be entirely inaccurate for somewhere so foreign, but they're the best she can do for now. She'll revise as necessary.
It's a small ship, and quiet. Dark half of second-shift, she thinks. That's good. That gives her time to come up with an explanation for being here. A lone Tradeliner materialising on a ship familiar with the organisation is bad enough, but in a place where her credentials likely mean nothing? It'll be an upsystem struggle not to get tossed out the nearest airlock.
Hearing footsteps, she flattens herself against the nearest wall, watching a figure pass by. Luckily, Sergeant Coals is too preoccupied to be looking around corners. It gives her an idea of what she's dealing with. Military? It's possible. Those looked like rank insignia. Another best guess, to be refined as necessary. She carries on down the corridor once she's sure she won't be noticed.
Not long after, she comes to a locked door, with a small window at eye level. Naturally, she can't resist peering in. A sleeping woman. Now that's curious. Aboard a Tradeline ship, the only reason to lock someone up would be if they were both dangerous and due to be put off the ship at the next station. That's an assumption that she doubts will carry well or accurately, but still it makes her nervous. She glances quickly down at her gun, secured to her belt as always. That's safety, as Tayrey's concerned.
Now, she has a decision to make. Wake this prisoner, or talk to the crew instead, or try to avoid everyone and keep out of sight until she has more information. She's not one to dither over her choices, but it seems that she doesn't get to make one after all. She has just been seen.